Bunnyhug Games
Role: Gameplay Programmer
Years: 2020—2023
Location: Remote
Studio Website
Responsibilities
Moonglow Bay
- FMOD, worked closely with the composer and SFX artist on dynamic sound and music implementation
- Implemented boss encounters and gave feedback on encounter designs
- Implemented special boat interactions
- Overhaul NPC pathfinding to a more robust system
- Created tools for the team to improve workflows
Game Prototyping
- Evaluated voxel/SDF systems and tested possible implementations for a prototype game designs
- Developed a bespoke voxel system that allowed combining SDF and hand crafted voxel art
Releases
Moonglow Bay (2021)
Moonglow Bay is a cozy slice of life fishing RPG with a diverse cast and an emotionally charged story.
Released on the XBox and PC.
Ubisoft Philippines >>