Little tweaks to the Unity editor that I’ve found useful as a game developer that I’ve released as open source.
Photoshop like visibility and edit lock toggles for Unity’s hierarchy panel. While Unity has implemented more advanced toggling since, the UX still isn’t as user friendly as Photoshop which allows for easier toggling of multiple items.
When working with larger scenes in Unity, the mouse orbits may get difficult to work with. This utility allows you to quickly frame the scene view to objects under the mouse, instead of having to select an object in the hierarchy and pressing
A suite of inspector enhancements that enhances working with Unity inspectors with minimal additional code.<< Undersea Friendos |